This sample is a simple project including hydraulic erosion to help you get you started with Instant Terra.

See also the Getting started tutorial and the YouTube video tutorials.

  • The output terrain is linked to a Hydraulic erosion node. The eroded terrain and the sediment elevation output connectors of this node are summed.
  • The Min & max heights node sets the minimum and maximum heights of the terrain that you can then export.
  • Masks are created and exported from the slopes and heights of the terrain to compose materials in Unreal Engine.

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