Instant Terra Forum

Instant Terra => Crash and bug reports => Topic started by: Danilo Nishimura on January 06, 2020, 08:51:25 PM

Title: Simulation Reset bug
Post by: Danilo Nishimura on January 06, 2020, 08:51:25 PM
Whenever a Import node is selected, and the imported heightmap is a RAW file, all simulation cache is cleared.

STR:

This behaviour does not happen when the terrain is imported through a non-raw heightmap or  generated using a noise node.
Title: Re: Simulation Reset bug
Post by: Alexis Vaisse on January 06, 2020, 09:15:14 PM
Hi,

Indeed this is not the expected behavior.
Thanks a lot for reporting this issue.
We will look at it and let you know when it's fixed.
Title: Re: Simulation Reset bug
Post by: Alexis Vaisse on January 07, 2020, 02:24:27 PM
Hi,

This bug has been fixed.
The fix will be in Instant Terra 1.8.5 to be released on January 8th.

Thanks again for reporting this issue.
Title: Re: Simulation Reset bug
Post by: Danilo Nishimura on January 08, 2020, 11:26:32 PM
Confirming, the update fixed the issue. Thanks again!