Instant Terra Forum

Instant Terra => Show room => Topic started by: Flint Stryker on January 09, 2021, 10:52:18 PM

Title: Custom Nodes: Vector Blur
Post by: Flint Stryker on January 09, 2021, 10:52:18 PM
I'm proud to show off a custom node I've been working on. As part of a bigger project I'm working on, I needed a way to stretch and smear terrain along a set of vectors. I initially tried creating a component that combines a series of 64 vector warps at different intensities, but that was unstable and too slow with large terrains. So with a bit of help from Alexis (admin here), I created a few GPU nodes instead, which I'm proud to share with everyone here. Because the use of vectors to blur terrain is a bit difficult to get your head around at first, I also included a special "tool" component that contains some preset vectors that demonstrate how powerful this technique can be.

You can also check out https://youtu.be/TUL-PNJeZYc (https://youtu.be/TUL-PNJeZYc) to see it in action.

The library is attached below.
Title: Re: Custom Nodes: Vector Blur
Post by: Alexis Vaisse on January 12, 2021, 10:44:20 AM
Congratulations for these excellent components! That's awesome!

We're going to add them in our public library page.
Just let us know the name you want us to use for credits.
Title: Re: Custom Nodes: Vector Blur
Post by: Flint Stryker on January 12, 2021, 11:56:34 PM
Thank you Alexis! My pseudonym is fine (Flint Stryker).