Instant Terra Forum
Instant Terra => Show room => Topic started by: Flint Stryker on January 09, 2021, 10:52:18 PM
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I'm proud to show off a custom node I've been working on. As part of a bigger project I'm working on, I needed a way to stretch and smear terrain along a set of vectors. I initially tried creating a component that combines a series of 64 vector warps at different intensities, but that was unstable and too slow with large terrains. So with a bit of help from Alexis (admin here), I created a few GPU nodes instead, which I'm proud to share with everyone here. Because the use of vectors to blur terrain is a bit difficult to get your head around at first, I also included a special "tool" component that contains some preset vectors that demonstrate how powerful this technique can be.
You can also check out https://youtu.be/TUL-PNJeZYc (https://youtu.be/TUL-PNJeZYc) to see it in action.
The library is attached below.
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Congratulations for these excellent components! That's awesome!
We're going to add them in our public library page.
Just let us know the name you want us to use for credits.
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Thank you Alexis! My pseudonym is fine (Flint Stryker).