Instant Terra Forum

Instant Terra => Support - How to ... ? => Topic started by: mcographics on April 24, 2022, 09:10:28 AM

Title: Road data from satellite import -- how to ?
Post by: mcographics on April 24, 2022, 09:10:28 AM
Hi there, is there a way to import road data from the world browser inside of instant terra? for example, I'm creating a driving sim, and I've already selected the area I want to use. So, is there an import function or node that can be used to impose the road data on the imported heightmap so that when imported into unreal engine the base for roads is already done ?

ADDITIONAL INFO:

the area I've selected is a island, not a portion of it but the whole thing, that's what I'm trying to bring into UE 5

I'm new to using Instant terra, :) Any help is greatly appreciated.
Title: Re: Road data from satellite import -- how to ?
Post by: Alexis Vaisse on April 25, 2022, 08:35:03 AM
Hi,

The World Browser downloads the heightmap and the satellite image.
There is no specific data associated to roads.

If the roads are visible on the satellite image, you can use a Painted mask node and a Road or a Colored road node to add roads to the terrain.
Then you can export the road mask you've just painted to Unreal Engine.