Instant Terra Forum

Instant Terra => Support - How to ... ? => Topic started by: Petr_Che on October 11, 2021, 08:09:53 PM

Title: How connect obj-mesh into graph?
Post by: Petr_Che on October 11, 2021, 08:09:53 PM
i cant understand how connect mesh-node to the exist terrain.

(on YouTube not find this info$ manual is empty also)
Title: Re: How connect obj-mesh into graph?
Post by: Alexis Vaisse on October 12, 2021, 10:18:33 AM
Hi,

To combine two terrains, you can use a "Blend" node and select the blend mode you want to use.

If you want more options, you can use a "Full transformation" node, which allows you to scale, rotate and translate the second terrain, by using either sliders or 3D manipulators (gizmos), as well as make it tile.
Title: Re: How connect obj-mesh into graph?
Post by: Marianne Calva on October 12, 2021, 11:08:53 AM
You can of course use the mesh directly in the graph, instead of using a generator node.
Title: Re: How connect obj-mesh into graph?
Post by: Petr_Che on October 12, 2021, 11:41:33 AM
I repeat your examples, but not see obj`s relief.
Can`t understand it is me doing something wrong or problem in obj/soft...

(obj`s history erased, quads triangulated, transformations freezed)
Title: Re: How connect obj-mesh into graph?
Post by: Alexis Vaisse on October 12, 2021, 12:11:00 PM
It seems like your terrain mesh is really small, something like 1 meter x 1 meter and 0.09 meter for the elevation.
If you multiply the size of the terrain mesh by 100 or so, it should be better.
Title: Re: How connect obj-mesh into graph?
Post by: Petr_Che on October 12, 2021, 01:00:19 PM
Thanks a lot! Your advice helped a lot.