Instant Terra Forum
Instant Terra => Support - How to ... ? => Topic started by: Exassens on July 13, 2018, 12:50:56 PM
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Hello !
I imported my terrain in Maya (export mesh) and there is no uv. Is it possible to have uvs when exporting ? Or is it something that is not yet implemented ?
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Hi,
It's in our roadmap, but it's not implemented yet.
If you think it's an important or useful feature, please let us know and we'll update its priority.
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I would second the request for UVs, these meshes are very dense and not all 3D packages can handle unwrapping them elegantly, it would be fantastic to just have a nice square 0 to 1 UV already unwrapped upon export.
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Thanks for your feedback.
We'll definitely implement this feature and release it.
Alexis
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Thank you for your reply Where can I find this marquee tool? cant seem to find it..is it available on mesh editor or only on Mesh tools?
Best regards
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Starting from version 1.6, UVs are now exported when you export a terrain as a mesh.
To do so, create an "Export mesh" node and link it to a terrain node, enter a valid file name, select eith "Fbx 2016", "Fbx 2014" or "Obj", then click on the "Export now!" button.
The generated file should contain a mesh with correctly set UVs.
Please let us know if you have any issue with this node.
Thanks.