Author Topic: Export node not exporting  (Read 880 times)

Danilo Nishimura

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  • Posts: 66
  • Senior Technical Artist at Massive Entertainment
Hi there,

In my project, there is a ExportMask node that isn't exporting its texture mask.

Overview


There are two import nodes, one importing the raw heightmap, and another importing a "freeze" mask, because there are places where the game designer wants to keep unchanged.

At the far right side, there are four export nodes.



After invoking ExportAll from the C# API, all maps should be exported, but the grass mask doesn't get exported. If I select File > ExportAll..., it works without errors.

Alexis Vaisse

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  • Posts: 189
Hi Danilo,

Could you send your project file to support@wysilab.com?
That way we'll have a chance to reproduce the problem on our side.
Thanks a lot and sorry for the inconvenience.

Edit: a private answer has been provided after we received the project file.
« Last Edit: January 20, 2020, 12:13:21 PM by Marianne Calva »