Author Topic: How connect obj-mesh into graph?  (Read 31 times)

Petr_Che

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i cant understand how connect mesh-node to the exist terrain.

(on YouTube not find this info$ manual is empty also)
« Last Edit: October 12, 2021, 09:19:01 AM by Petr_Che »

Alexis Vaisse

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Hi,

To combine two terrains, you can use a "Blend" node and select the blend mode you want to use.

If you want more options, you can use a "Full transformation" node, which allows you to scale, rotate and translate the second terrain, by using either sliders or 3D manipulators (gizmos), as well as make it tile.

Marianne Calva

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You can of course use the mesh directly in the graph, instead of using a generator node.

Petr_Che

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I repeat your examples, but not see obj`s relief.
Can`t understand it is me doing something wrong or problem in obj/soft...

(obj`s history erased, quads triangulated, transformations freezed)

Alexis Vaisse

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It seems like your terrain mesh is really small, something like 1 meter x 1 meter and 0.09 meter for the elevation.
If you multiply the size of the terrain mesh by 100 or so, it should be better.

Petr_Che

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Thanks a lot! Your advice helped a lot.