Hi,
Thanks a lot for your feedback.
We're going to improve the way the wait animation is displayed, especially to avoid the case where the terrain is displayed only for a fraction of a second.
If we have enough time, it will be in Instant Terra 2.4, to be released next week.
If you work on large terrains with complex graphs, you may consider using Instant Terra Pro which has dedicated algorithms for large terrains. In some cases, the frame rate may be up to 4 times better on a 8K terrain.