Author Topic: How to render terrain materials in color map/render exports?  (Read 215 times)

ArgoChris

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Hey there!
I'm hoping to figure out a method or process to export a high-resolution top-down .png of my terrain with advanced materials applied. For my current application in the Real Virtuality engine, a 1m/px render of the terrain is required, ideally with materials rendered. From what I can tell this isn't possible with the current node behaviors. Extracting the color map ignores materials and the render terrain node has limited resolution options and no ability to easily tile multiple exports.

Any help or advice would be greatly appreciated, my results so far have been fantastic, I just can't get them out of Instant Terra. Thanks!

EDIT:
Well, I guess I'll give up on using Instant Terra for this... but it would be a nice thing to be able to achieve in the future. If anyone sees this and knows how to render materials in a color map export I would be extremely grateful.
« Last Edit: December 06, 2022, 09:36:16 PM by ArgoChris »