Author Topic: Rendering Glitches  (Read 265 times)

S-ed

  • Jr. Member
  • **
  • Posts: 17
Look attachment.
In 3d preview rectangular holes appear. Looks like missing pieces of mesh if you look at certain angles. It is very camera dependent.

Not sure if it's GPU/Driver related (Windows 10/Radeon).

p.s.: seems your forum destroys the GIF animation, so here's link to imgur:
https://i.imgur.com/BKtSB9x.gif
« Last Edit: December 25, 2017, 03:40:30 PM by S-ed »

Alexis Vaisse

  • Administrator
  • *****
  • Posts: 23
Thanks a lot for your feedback.

It's the first time we see this bug, so it may be GPU or driver related.

Could you give us the GPU you have, as well as the driver?

Do you have this bug on a single terrain or have you tried different terrains (the samples for instance)?
Could you send us your .terrain file, so that we can try to reproduce the bug (you can send it to support@wysilab.com)?

Thanks.

S-ed

  • Jr. Member
  • **
  • Posts: 17
It appear on any landscape that has width/height resolution more than 1200.
Even simple Circular symmetry node.

I've checked GPU usage and there was no difference between 1x1k and 2x2k meshes.

It switches on very particular stages, so I thought it may be a LOD issue.

My GPU is pretty old, so it could be an issue with it (5870 Eyefinity/15.201 latest driver possible).
But besides this one I only have Mac.



Alexis Vaisse

  • Administrator
  • *****
  • Posts: 23
Thanks. We'll try to find a PC with this GPU or as close as possible and see if we can reproduce the gliches.

If anybody has similar issues, please let us know.