Author Topic: Navigation issues (Max/Maya)  (Read 829 times)

S-ed

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  • Posts: 17
In 3ds Max/Maya camera navigation axes are flipped.
i.e. in rotation while moving mouse left/right it rotates scene in the opposite direction (from Maya/Max), same issue for zooming (up/down)

S-ed

  • Jr. Member
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  • Posts: 17
In additional it would be nice to have navigation from Unity/UE4.

And Zoom sensitivity setting would be nice, now it's too fast.

Marianne Calva

  • Administrator
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  • Posts: 41
Thanks for the remarks.
We'll fix the fix the navigation issues and add the requests to our backlog.