Create realistic terrains with erosion simulation. Drive parameters with masks to create effects.
Mix terrains of different sizes and use a mask to drive the composition.
Create components from nodes to reuse in your project or export them to other projects.
Paint masks directly in the 3D view and immediately see the results in real time on the final terrain.
At any step of your project, you can change the size or resolution of a terrain (or a mask) dynamically.
You want a 32k x 32k terrain or even a 64k x 64k? No problem, Instant Terra Pro is designed to handle it.
Generate a terrain from scratch with a Perlin, Billowy, Ridged noise…
Modify a terrain’s properties and insert it into another terrain.
Create masks from heights, slopes, angles, curves, & paint masks in the 3D view.
Adjust the values and ranges of input masks in various ways.
Paint a mask and compose it, blend two masks… maximum flexibility!
Use formulas to compute operations on numbers.
Import images, heightmaps, and DEM files one by one.
Import up to 4 images, heightmaps, or DEM files simulaneously.
Create a terrain or a mask from a set of image or RGBA files.
Import and create a terrain from a 3D mesh file.
Import a color map from an image file to apply to a terrain.
Export terrains, masks, color maps, normal maps, & flow maps.
Export a terrain as a heightmap (tiled export is supported) or as a mesh.
Spilt your export files into several files to optimize rendering times.
Work in Unreal Engine 4 with a terrain made in Instant Terra.
Watch the video
Compute and export a hydraulic erosion flow map as a mask.
Compute & export the normal map of an input terrain to add surface detail.
Create groups and sub-groups to differentiate parts of a project.
Replace the input value in the linked node to drive a parameter.
Use optional connectors to link a formula/mask to drive parameters.
Test the graph with and without the node by disabling nodes.
View the terrain as a mask and see the potential of your terrain.
Drive the effects of rock erosion by painting a mask on the terrain.
Import and export .terralib files to use in your project.
Set the sun's position and the ambient light to better view a terrain.
Play with the terrain examples to get a real feel for Instant Terra.
Import your different files in instantly, even with GBs of input data.
Automate calculations and integrate Instant Terra Pro in your pipeline.