Create realistic terrains with rock, hydraulic, and mountain erosion simulation. Drive parameters with masks to create effects.
Mix terrains of different sizes and use a mask to drive the composition.
Create and share your own nodes
Create components from nodes in the graph to reuse in your project or export them to other projects.
Paint masks directly in the 3D view and immediately see the results in real time on the final terrain.
Change the terrain size
At any step of your project, you can change the size or resolution of a terrain (or a mask) dynamically.
Work with very large terrains
You want a 32k x 32k terrain or even a 64k x 64k? No problem, Instant Terra Pro is designed to handle it.
Create realistic terrains
Generate a terrain from scratch with a Perlin noise, Billowy noise, Ridged noise…
Modify a terrain’s properties and transform it before inserting into a 2nd terrain.
Create masks from heights, slopes, angles and curves… paint masks in the 3D view.
Adjust the values and ranges of input masks in various ways.
Paint a mask and compose it, blend two masks… maximum flexibility!
Use formulas to compute operations on numbers.
Import terrains and masks
Import images, heightmaps, and DEM files one by one.
Import up to four terrain images, heightmaps, or DEM files at the same time from an image or RGBA file.
Import from several files (PRO only)
Create a terrain or a mask from a set of image or RGBA files.
Import and create a terrain from a 3D mesh file.
Import color maps
Import a color map from an image file to apply to a terrain.
Output to different file formats
As well as your terrains, export your masks, color maps, normal maps, and flow maps.
Export a terrain as a heightmap (tiled export is supported) or as a mesh.
Spilt your export files into several small files to optimize rendering times.
Export flow maps
Compute and export a hydraulic erosion flow map as a mask.
Export normal maps
Compute and export the normal map of an input terrain to add surface detail.
Create groups and sub-groups within groups to differentiate parts of a project.
Replace the input value in the linked node to drive a parameter.
Drive node parameters
Link a formula or a mask node using optional connectors to drive parameters.
Disable a node in a graph to make it easier to test with and without the node.
View terrain as mask
View the terrain as a mask and see the potential of your terrain.
Control rock erosion
Drive the effects of rock erosion through a mask painted directly on the terrain.
Download component libraries
Import and export .terralib files to use in your project.
Set the lighting
Set the sun's position and the ambient light color to better view a terrain.
Play with examples
Play with the terrain examples to get a real feel for Instant Terra.
Python API integration (Pro only)
Automate calculations and integrate Instant Terra Pro in your pipeline.
Optimized import (Pro only)
Import your different files in one shot, even with GBs of input data.