Create realistic terrains with rock, hydraulic, and mountain erosion simulation. Drive parameters with masks to create effects.
Mix terrains of different sizes and use a mask to drive the composition.
Create components from nodes in the graph to reuse in your project or export them to other projects.
Paint masks directly in the 3D view and immediately see the results in real time on the final terrain.
At any step of your project, you can change the size or resolution of a terrain (or a mask) dynamically.
You want a 32k x 32k terrain or even a 64k x 64k? No problem, Instant Terra Pro is designed to handle it.
Generate a terrain from scratch with a Perlin noise, Billowy noise, Ridged noise…
Modify a terrain’s properties and transform it before inserting into a 2nd terrain.
Create masks from heights, slopes, angles and curves… paint masks in the 3D view.
Adjust the values and ranges of input masks in various ways.
Paint a mask and compose it, blend two masks… maximum flexibility!
Use formulas to compute operations on numbers.
Import images, heightmaps, and DEM files one by one.
Import up to four terrain images, heightmaps, or DEM files at the same time from an image or RGBA file.
Create a terrain or a mask from a set of image or RGBA files.
Import and create a terrain from a 3D mesh file.
Import a color map from an image file to apply to a terrain.
As well as your terrains, export your masks, color maps, normal maps, and flow maps.
Export a terrain as a heightmap (tiled export is supported) or as a mesh.
Spilt your export files into several small files to optimize rendering times.
Compute and export a hydraulic erosion flow map as a mask.
Compute and export the normal map of an input terrain to add surface detail.
Create groups and sub-groups within groups to differentiate parts of a project.
Replace the input value in the linked node to drive a parameter.
Link a formula or a mask node using optional connectors to drive parameters.
Disable a node in a graph to make it easier to test with and without the node.
View the terrain as a mask and see the potential of your terrain.
Drive the effects of rock erosion through a mask painted directly on the terrain.
Import and export .terralib files to use in your project.
Set the sun's position and the ambient light color to better view a terrain.
Play with the terrain examples to get a real feel for Instant Terra.
Automate calculations and integrate Instant Terra Pro in your pipeline.
Import your different files in instantly, even with GBs of input data.