Premium features

Simulate erosion

Create realistic terrains with erosion simulation. Use masks to create effects.

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Compose terrains

Mix terrains of different sizes and use a mask to drive the composition.

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Animations

Animate your terrains, masks, and colors and generate a video directly in Instant Terra.

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Paint masks

Paint masks directly in the 3D view and immediately see the results in real time on the final terrain.

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Stamping

Replicate your pattern on the terrain or mask. Control the placement options of the occurrences.

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Work with very large terrains

You want a 32k x 32k terrain or even a 64k x 64k? No problem, Instant Terra Pro is designed to handle it.

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A COMPLETE SET OF TOOLS

Create terrains

Realistic terrains

Generate a terrain from scratch with  genarators.

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Transform terrains

Transform terrains

Modify a terrain’s properties and insert it into another terrain.

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Change the terrain size

Change dynamically the size or resolution of a terrain or mask.

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Import from several files

Tile Import (PRO only)

Create a terrain or a mask from a set of images or RGBA files.

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Distort terrains or masks

Use the Swirl, warp, directional warp or vector warp nodes.

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World Browser

World Browser

From Google maps to 3D maps in Instant Terra.

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Upscaling

Upscaling

Improve the quality of your low-resolution terrains.

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Soften

Control the way you can smooth your terrains.

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Generate masks

Mannequin

A mannequin is a great way to get a better understanding of the scale.

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Mannequin

Mask to color map

Generate color maps from mask and color ramp and get detailed textures.

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Add snow

Add snow

Add realistic snow on your terrains and get various results.

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Generate masks

Generate masks

Create masks from the topology, or paint directly on the terrain.

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Transform masks

Transform masks

Adjust the values and ranges of input masks in various ways.

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Compose masks

Compose masks

Paint a mask and compose it, blend two masks… maximum flexibility!

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Path generator

Generate random curves to create rivers and paths.

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Calculation_nodes

Calculation nodes

Use formulas to compute operations on numbers.

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Import terrains

Import terrains and masks

Import images, heightmaps, and DEM files one by one.

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Bulk import

Multi-channel import

Import up to 4 masks from one single RGBA file.

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Import meshes

Import meshes

Import and create a terrain from a 3D mesh file.

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Import colormap

Import color maps

Import a color map from an image file to apply to a terrain.

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Export terrains

Output to different file formats

Export terrains, masks, color maps, normal maps, & flow maps.

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Tiled export

Tiled export

Spilt your export files into several files to optimize rendering times.

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Tiled export

Unreal Engine

Work easily in Unreal Engine 4 with a terrain made in Instant Terra.

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Export flow maps

Export flow maps

Compute and export a hydraulic erosion flow map as a mask.

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Group nodes

Water level

Add lakes and oceans to your terrains.

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Optional connectors

Optional connectors

Use formula or mask to drive parameters.

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View terrain as mask

Composition with tiling

Tiling composition, driven or not by a mask.

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Control rock erosion

Control rock erosion

Drive the effects of rock erosion by painting a mask on the terrain.

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Control rock erosion

Create and share your own nodes

Create components from nodes or write custom nodes from scripts.

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Set the lighting

Set the sun's position and the ambient light to better view a terrain.

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Optimized import

Optimized import (Pro only)

Import your different files in instantly, even with GBs of input data.

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API

Python & C# API (Pro only)

Automate calculations and integrate Instant Terra Pro in your pipeline.

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API

Live link through a C++ API (Pro only)

View your terrain dynamically in your tools while working in Instant Terra.

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Python callback

Python callback (Pro only)

Call Instant Terra Pro during certain operations (file operations).

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