Create realistic terrains with erosion simulation. Use masks to create effects.
Mix terrains of different sizes and use a mask to drive the composition.
Paint masks directly in the 3D view and immediately see the results in real time on the final terrain.
Replicate your pattern on the terrain or mask. Control the placement options of the occurrences.
You want a 32k x 32k terrain or even a 64k x 64k? No problem, Instant Terra Pro is designed to handle it.
Generate color maps from mask and color ramp and get detailed textures.
Create a terrain or a mask from a set of image or RGBA files.
Export terrains, masks, color maps, normal maps, & flow maps.
Drive the effects of rock erosion by painting a mask on the terrain.
Create components from nodes or write custom nodes from scripts.
Import your different files in instantly, even with GBs of input data.
Automate calculations and integrate Instant Terra Pro in your pipeline.
View your terrain dynamically in your tools while working in Instant Terra.
Call Instant Terra Pro during certain operations (file operations).