Note
You have to include the header ConnectorEnums.h.
ConnectorType::Terrain = 1ConnectorType::Mask
= 2ConnectorType::ColorRamp = 3ConnectorType::ColorMap = 4ConnectorType::Value
= 5ConnectorType::VectorMap = 6ConnectorType::Generic = 7ConnectorType::ValueOrMask = 8Copyright © 2022 · All Rights Reserved · Wysilab