This node converts an input terrain and an input mask into a color map, which is then applied to a terrain.
To add a node, right click in the Graph Editor and select Create Node > Color > Apply mask.
This node has no parameters.
In the following example the Apply mask node uses a Ridged noise terrain generator and a Mask from slopes node.
The input terrain is shown below.
The Mask from slopes node creates the following mask.
The mask is applied to the terrain to give the final result.
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