Adding a Swirl node

The Swirl color map node creates a swirl effect. It has a color map input and a color map output. It sets the location of the center of the effect and defines the swirl angle to apply.

To add a Swirl node, right click in the Graph Editor and select Create Node  > Color  > Swirl.

Select the node to open its parameters:

Editing a Swirl node

Use the sliders or the manipulators to adjust the swirl values.

Right-click to switch between the manipulators.


Parameters

Parameter Use
Rotation angle Rotation applied to the terrain in degrees (default value 30°).
Translation along the X axis Translation of the rotation center along the X axis (by default 0, at the center of the terrain).
Translation along the Y axis Translation of the rotation center along the Y axis (by default 0, at the center of the terrain).

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