Adding a Vector blur node

This node applies a vector blur to a color map.

The node has three input connectors: an input color map and two terrains used for displacement of the color map in the X and Y directions, and a color map output connector.

At each vertex, the intensity of the blur is determined by the two control terrains.

  • The first control terrain defines the intensity of the blur in the horizontal direction:
    • A positive altitude leads to a blur to the right.
    • A negative altitude leads to a blur to the left.
  • The second control terrain defines the intensity of the blur in the vertical direction:
    • A positive altitude leads to an upward blur.
    • A negative altitude leads to a downward blur.

To add a Vector blur node, right-click in the Graph Editor and select Create Node  > Color  > Vector blur or use the keyboard shortcut NCVB for Node Color Vector Blur.

Double click on the node to open its parameters:

Blurring the color map

The Vector blur node has only one parameter, Intensity. Use the slider to define the intensity of the vector blur to apply.

Below is an example of a vector blur on a color map:

 

Parameters

Parameter Use
Intensity Defines the intensity of the vector blur to apply

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