Adding a Swirl node

To add a Swirl node, right click in the Graph Editor and select Create Node  > Terrain Transformation  > Swirl.

Select the node to open its parameters:

Editing a Swirl node

Use the sliders or the manipulators to adjust the swirl values.

Right-click to switch between the manipulators.

The Swirl node is only valid for terrains up to 8k x 8k vertices. If the terrain is larger, crop a sub-part of it and apply the swirl on this smaller part.


Parameters

Parameter Use
Rotation angle Rotation applied to the terrain in degrees (default value 30°).
Translation along the X axis Translation of the rotation center along the X axis (by default 0, at the center of the terrain).
Translation along the Y axis Translation of the rotation center along the Y axis (by default 0, at the center of the terrain).

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