The Vector warp node distorts a terrain.
To add a Vector warp node, right click in the Graph Editor and select Create Node > Terrain Transformation > Vector warp.
This node has three inputs:
Select the node to open its parameters:
Use the Strength slider or adjust the intensity of the warp.
If the input terrain has a color map, then this
color map is modified at the same time as the terrain.
For the terrains used to determine the displacement, a positive height leads to a movement toward the right (in X) or downward (in Y). A negative height leads to a movement to the left (in X) or up (in Y).
|Strength||Adjusts the intensity of the warp.|
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