X terrain: This node flips the terrain around the X
Y terrain: This node flips the terrain around the Y
X mask: This node flips the mask around the X
Y mask: This node flips the mask around the Y
explorer: The Graph explorer is where you manage all
the nodes and resources used in a project. It lists the various
types of nodes as displayed in the Graph editor and updates
in real time when you edit a node.
window: The Models window displays a list of all the
nodes that you can use in a project. You can sort the nodes by
category or alphabetically, search them, and drag and drop them
into the Graph editor.
shortcut: If the terrain is no longer visible in the
3D View, or if it is off-center, press either Z or
F on the keyboard to center the terrain.
Multiple node selection: The shortcut for selecting
multiple nodes depends onÂ the camera mode. For the default
mode, press Shift and drag the mouse over the
nodes to select them; for the Maya and 3ds Max modes, press and
drag the mouse over the nodes.