Mountain erosion: The mountain erosion node simulates the effect of fluvial erosion and rock weathering over a wide time span.
Setting the light: Toggle between the light presets and adjust the sun's light and the ambient light to achieve an effect on a terrain under different lighting conditions.
Optional connectors: When you click on a connector, the 3D view displays the data associated with this connector, whether it is a terrain, a mask, a color map, or a vector map.
Erosion calculation visibility: During Hydraulic, Rock, and Mountain erosion calculations, the tile being calculated is highlighted and surrounded by a red frame. This is only visible if the erosion parameter window is open.
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