This node is available for the Pro edition only.
This node creates masks from several RGBA file. The operation is
the same as for importing terrains from an RGBA file and the same
file formats are supported.
This node has four output masks instead of a single one in the Import mask node.
To add a node, right click in the Graph Editor and select Create Node > Import > Import masks from several RGBA files.
Double click on the node to open its parameters:
To import masks from several files, set the following parameters:
By default, the part corresponding to the first file (for example, file (1, 1)) is at the top left of the field and the last file (for example (4, 3)) is at the bottom right of the field. It means we go down when the index Y increases.
For example, if you have 12 files, you can load only some of them, (1, 1) up to (2, 2).
|File name||Name of the file to load|
|Quad size||Size of the mask quads|
|Mask information||Shows the width, height, and bits of the mask|
|Flip Y axis||Flips the mask around the Y axis|
|Flip tiles position along Y axis||Flips the position of the tiles along the Y axis|
|Override import region||Overrides the import region to specify the files to load|
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