With this node, you can paint mask directly in the 3D View and immediately see the results on the terrain. The Painted mask acts like all other masks, but you can edit it in real time as often as you want.
To add a Painted mask node, right click in the Graph Editor and select Create Node > Mask Generation > Painted mask.
Double click on the node to open its parameters:
To begin editing the mask, check the Edit mask box:
In the dialog, edit the Width, Height, and Quad size of the mask.
With the Edit mask button activated, use the brush sliders to change the brush size, intensity, and fall-off and draw the mask directly in the 3D View. The mask is updated in real time.
Watch our Painted mask node video tutorial and see how the node works in a complex project.
|Mask size||See Part common to all generator nodes|
|Change mask size||Changes the mask size and keeps the current mask or clears it.|
|Set to black||Clears the mask and fill it with zeroes.|
|Set to white||Clears the mask and fill it with ones.|
|Edit mask||Check box to modify the brush parameters|
|Lighter||Draws the mask|
|Darker||Erases the mask|
|Size||Sets the size of the brush|
|Intensity||Sets the intensity of the brush color|
|Fall-off||Sets the attenuation of the intensity of color from the center|
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