The Terrain composition nodes allow you to blend two terrains and apply a mask on two blended terrains to achieve a final result.

  • Sum: This node sums two terrains.
  • Difference: This node subtracts one terrain from another terrain.
  • Average: This node calculates the average value between two terrains.
  • Min: This node calculates the minimum value between two terrains.
  • Max: This node calculates the maximum value between two terrains.
  • Composition: This node creates a linear composition between two terrains.
  • Full composition: This node gives maximum freedom to compose two terrains. The second terrain can be translated in the X and Y axis, scaled, and rotated before composing it with the first terrain.
  • Sum using mask: This node adds one terrain to another terrain at the locations defined by a mask.
  • Difference using mask: This node subtracts one terrain from another terrain at the locations defined by a mask.
  • Average using mask: This node calculates the average between two terrains at the areas defined by a mask.
  • Alpha-blend: This node creates an alpha composition between two terrains at locations defined by a mask.
  • Composition using mask: This node creates a linear composition between two terrains at locations defined by a mask.
  • Full composition using mask: This node gives maximum freedom to compose two terrains using a mask applied to the second terrain.

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