Author Topic: Simulation Reset bug  (Read 1089 times)

Danilo Nishimura

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  • Senior Technical Artist at Massive Entertainment
Whenever a Import node is selected, and the imported heightmap is a RAW file, all simulation cache is cleared.

STR:
  • Create a new project
  • Add a Import Terrain node
  • Check the raw checkbox
  • Import a raw heightmap
  • Create any simulation Node
  • Connect the import node to the simulation node
  • Select the Import Terrain node and observe the cached simulation get cleared, even if nothing is changed

This behaviour does not happen when the terrain is imported through a non-raw heightmap or  generated using a noise node.
« Last Edit: January 06, 2020, 11:21:24 PM by dnishimura »

Alexis Vaisse

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Hi,

Indeed this is not the expected behavior.
Thanks a lot for reporting this issue.
We will look at it and let you know when it's fixed.

Alexis Vaisse

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  • Posts: 189
Hi,

This bug has been fixed.
The fix will be in Instant Terra 1.8.5 to be released on January 8th.

Thanks again for reporting this issue.

Danilo Nishimura

  • Sr. Member
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  • Posts: 66
  • Senior Technical Artist at Massive Entertainment
Confirming, the update fixed the issue. Thanks again!