Author Topic: Nodes stopped processing after a long time minimized (v1.10.0)  (Read 901 times)

Danilo Nishimura

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  • Senior Technical Artist at Massive Entertainment
Hi,

After several hours minimized (using a lot of different softwares for while), when I got back to the project, it wasnt processing the nodes anymore. It worth mentioning that I changed the cache size to 1024. Clearing the cache didn't fix the issue.

https://youtu.be/HZbI39upuQY

Reopening the software fixed the issue.

Alexis Vaisse

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Did you check if you still had enough RAM available on your computer?
It's possible that another software kept on using more and more memory.
If Instant Terra doesn't have enough memory, it may not be able to compute and display terrains.

Danilo Nishimura

  • Sr. Member
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  • Posts: 66
  • Senior Technical Artist at Massive Entertainment
Quote
Did you check if you still had enough RAM available on your computer?
It's possible that another software kept on using more and more memory.
If Instant Terra doesn't have enough memory, it may not be able to compute and display terrains.

Right on spot! In fact Unity was eating a LOT of ram, and after restarting Instant Terra twice, eventually it popped up a message saying that there wasn't enough memory for the software to run.