This node exports a terrain as an image file. The resulting image is gray scale.
To add an Export Terrain node, right click in the Graph Editor and select Create Node > Export > Export Terrain.
Double click on the node to open its parameters:
To export a terrain:
File names with Unicode characters are supported.
If you have already saved your project, type just a file name to export it to the same directory or a sub-directory of your project. This is useful, for example, if you have a second project in the same directory and want to import into it the exported file from the first project. There is no need to type the file directory, just the file name or the sub-directory and file name.
|Tiff 8 bits||.tif||Tagged Image File Format|
|Png 8 bits||.png||Portable Network Graphics|
|Tga 8 bits||.tga||Truevision Targa File|
|Bmp 8 bits||.bmp||Windows or OS/2 Bitmap file|
|Tiff 16 bits||.tif||Tagged Image File Format|
|Png 16 bits||.png||Portable Network Graphics|
|Raw 16 bits||.raw||Raw Image Data File Format|
|Tiff 32 bits||.tif||Tagged Image File Format|
|OpenExr 32 bits||.exr||ILM openEXR|
For 32-bit formats, the heights are saved directly as they are. In this case, there are no values between 0 and 1.
Minimum and maximum terrain values are not
saved in the image file.
The range is not available when exporting to a 32-bit image file, because in this case, the terrain is exported using the real heights and not values between 0 and 255 (for 8 bits) or between 0 and 65535 (for 16 bits).
The export is confirmed by a pop-up dialog:
|File name||Name of the file in which the image will be saved|
|File format||Format of the file to be created|
|Minimum height||Specify the lowest height of the file to be created|
|Maximum height||Specify the highest height of the file to be created|