Instant Terra has several disortsion nodes to create different effects on a terrain or mask.

  • Terrain and mask swirl: Distort a terrain or mask with a swirl effect and set the location of the center of the effect and define the swirl angle to apply.
  • Terrain and mask warp: Distort a terrain or a mask based on the specified intensity and scale.
  • Terrain and mask directional warp: Transform a terrain or mask by another terrain or mask that determines the displacement at each vertex.
  • Terrain and mask vector warp: Distort a terrain or mask by two inputs that determine the X and Y displacement at each vertex.
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