New nodes

  • Import from mesh: This node creates a terrain from an 3D mesh file.
  • Flip X terrain: This node flips the terrain around the X axis.
  • Flip Y terrain: This node flips the terrain around the Y axis.
  • Flip X mask: This node flips the mask around the X axis.
  • Flip Y mask: This node flips the mask around the Y axis.

New features

  • Graph explorer: The Graph explorer is where you manage all the nodes and resources used in a project. It lists the various types of nodes as displayed in the Graph editor and updates in real time when you edit a node.
  • Models window: The Models window displays a list of all the nodes that you can use in a project. You can sort the nodes by category or alphabetically, search them, and drag and drop them into the Graph editor.
  • Zoom extents shortcut: If the terrain is no longer visible in the 3D View, or if it is off-center, press either Z or F on the keyboard to center the terrain.
  • Invert zoom horizontally or vertically: Reverse the direction of the camera zoom relative to the mouse movements in a horizontal or a vertical direction.
  • Multiple node selection: The shortcut for selecting multiple nodes depends on the camera mode. For the default mode, press Shift and drag the mouse over the nodes to select them; for the Maya and 3ds Max modes, press and drag the mouse over the nodes.
  • Maya-style camera panning: Panning can now be done by pressing and holding the middle mouse button.
  • Export all: Export all the nodes in a graph at the same time.
  • Hydraulic erosion: This node has been improved with several new options.
  • API: Integrate Instant Terra in your pipeline and automate any calculation. (Enterprise edition only. Ask for a demo)
  • Accelerated import: Even with GBs of input data, start working on your projet very quickly.(Enterprise edition only. Ask for a demo)

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